
- Have a nice death enemies drivers#
- Have a nice death enemies upgrade#
Curse “Anima Lambic” has a confusing description. Death’s HP stays the same after defeating a Boss on easy mode. Multiple issues with art and UI present in the Credits. Harriet may not appear next to the Scythe Selection gpe. “Self-Fulfillment” promotion system level does not have a little arrow in the UI. Dengue King Dengue’s fast attack does not follow the direction of the FX. When the Waldo Box enemy grabs the player, the distance of the player movement will be the same. Inconsistent dot placements in the descriptions of Curses in the Curse Manager menu. The Dirty Dagger’s frenzy attack cooldown does not reset properly if a second frenzy attack is launched. Multiple entries in the worker guide seem to be impossible to unlock. Upgraded Cloaks show base statistics after being dropped, instead of the upgraded ones. The Imposter enemy stays in the air for a short period of time before falling down. The player could lose the multiple stacks earned in a floor if he goes to another floor. Josianne’s gift does not directly offer certain weapons after purchasing them. Food items (Sticky Pineapple, Death Burger, Club Sandwichazord) are missing the bubble art in the Lobby Gallery. Breakdown XIII is written as Breakdown XII in the Run History. The curses “Power Nap” and “What Do You Mean, Running Late?” don’t work. Proudfoot) starting with the third attempt and onwards. Dialogues are missing during the fight with B. The dialogue window during the conversation with Waldo shows the wrong name speaker (“Major Warren Pliskan”) in the last quote. An entry in the Codex is written in Spanish in the Portuguese version of the game. Some visual and text elements are missing in the worker guide menu. Jerry’s idle animation is missing on frame and is invisible. FPS Performance decrease occurs when a few factors are mixed together: spells with several VFX, numbers of enemies etc. The Infuse status does not work on some weapons which have Infuse status in their kit. The ‘Tineidagogue’ curse launches crows instead of Butterflies. Description of Mordicine spell does not match with the real effects. Have a nice death enemies upgrade#
Description of the Lvl3 upgrade of the Mordicine does not match with the in-game effect.Focus spell’s basic effect doesn’t work.Upgrading the Shop plays “failure” animation and SFX if the player has one Prismium.Thanager X4-H’s “bounce attack” locked against the wall.Bubble dialog does not spawn after getting a curse with NPC Mr O’Shah.Leaving the Upgrade Tree GPE’s Menu causes the Esc/B button to play a sound on each press.The UI of the upgraded Selenite displays the raw damages added to the bonus damages.
NPC Pump Quinn may be spawned in the air in the Physical Diseases Department. Player’s dash is reduced when the player is against a wall and the avatar flips and the player is pressing the dash button rapidly. NPC Hariet is in the foreground in relation to Spookman enemy during the combat tutorial. When the player triggers the temporary effect of a weapon, the timer never reappears after the first time it disappeared.
Floplexil codex entry shows only after killing a flying Pill.
If the player gets a food item from the break room, then runs through a department and gets the same food a second time before the end of the 1st one, the timer of the status is not reset.Narrative items from storyline quests are not visible when spawned.SFX or animation issues can occur during cutscenes when speeded up.The VFX of GPE lockers in Break room are activated even if the player has no anima.In the elevator of the lobby (Jocelyn), if the player chooses a contract and cancels it, the visual icons of the contracts are duplicated in the menu.Some animation issues may occur on Sorrows if the player has the curse “Short Fuse“.The timer of the pickable items with status doesn’t stop during loading between floors.Under certain conditions, some enemies can spawn in double in the arenas.This option can be activated by adding the following command in the “Game Launch Options” of the game on Steam: -force-d3d12 And if you still have the issue, we added compatibility with DirectX12 which seems to fix the problem on some GPUs.
Have a nice death enemies drivers#
Please, before playing, check if your drivers are up to date. The problem seems to be an issue with Intel’s GPU drivers and DirectX11. We are aware that crashes occurred on specific integrated graphics cards and our devs are working to find a proper fix.Many infuse builds have also been buffed such as BURN damage curses taking a big UP. Many curses have been tweaked: We have buff base stats curses offering HP or Mana for instance.